Rendering for Beginners: Image synthesis using RenderMane-Book & Magazine on 1 July 2011 at 11:47 by everest555![]() Rendering for Beginners: Image synthesis using RenderMan Publisher: Focal Press | 2004 | ISBN: 0240519353 | Pages: 384 | PDF | 29,41 MB Read More 3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling & RenderingTutorial & e-learning on 16 April 2011 at 18:41 by viphan![]() 3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling & Rendering English | TSCC 547kbps | 1024x768 25fps | MP3 177kbps | 1.69 GB Genre: Video Training Read More GraphicRiver 3D iT - 15 3D Rendering ActionsGraphic on 2 April 2011 at 15:17 by Muawia![]() GraphicRiver 3D iT - 15 3D Rendering Actions 2 ATN | 7.35 MB Read More Evermotion Rendering Competition ScenesGraphic on 28 March 2011 at 16:01 by Muawia![]() Evermotion Rendering Competition Scenes max | c4d | Textures | 650 MB Read More Rendering Low Resolution Environments in Maya 2011 (Digital Tutors)Tutorial & e-learning on 17 March 2011 at 17:33 by viphan![]() Rendering Low Resolution Environments in Maya 2011 (Digital Tutors) English | Filesonic & Fileserve | Work files incl | 887 mb Genre: eLearning In this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya. Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of real light sources, as well as using lights to call attention to particular areas of our scene. This course will be placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures in Maya can be used to create complex volumetric effects within our scene. Read More Digital Lighting & Rendering - David Dwyere-Book & Magazine on 17 February 2011 at 21:35 by Muawia![]() Digital Lighting & Rendering - David Dwyer PDF | ENG | 152 Pages | New Riders Press | ISBN: 1-56205-954-8 | 48.15 MB Digital Lighting contains strategies for lighting design that are relevant to any digital artist. It presents an awareness of computer lighting models, how they differ from real-world lighting effects, and how to approach 3D lighting projects differently from practical light. Topics covered include: What good lighting can do for you; Light sources; Shading; Shadows; Exposure and content; Color: temperature, correction, mood; Qualities of light; 3-point lighting; Indirect illumination; Multipass rendering and compositing; Lighting in production; and Case studies: natural lighting, interior lighting, character lighting, and effects lighting. Read More Digital Tutors Rendering Low Resolution Environments in Maya 2011 DVDTutorial & e-learning on 3 November 2010 at 11:58 by AllApps![]() Digital Tutors Rendering Low Resolution Environments in Maya 2011 DVD TEAM iNKiSO | 03/11/10 | 866.7MB Genre: eLearning In this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya. Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of real light sources, as well as using lights to call attention to particular areas of our scene. This course will be placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures in Maya can be used to create complex volumetric effects within our scene. Read More Cinema4D Tutorial - Modelling and Rendering a Dumbbells SceneTutorial & e-learning on 14 September 2010 at 11:13 by Neit84![]() Cinema4D Tutorial - Modelling and Rendering a Dumbbells Scene 1280x720 | 60 min | 289 MB | flv Gender: elearning A great tutorial using Cinema4D - This is really helpful training for you. I hope you like it ! Enjoy ! Read More Designing and Rendering Fantasy Characters in Pencil -VIDEOTutorial & e-learning on 13 September 2010 at 16:43 by langitka9s![]() Designing and Rendering Fantasy Characters in Pencil English | AVC1 853x854 | AAC 96 Kbps | 2.31 GB Genre: eLearning Read More Modeling and Rendering a Baseball Wall Title SpotTutorial & e-learning on 4 August 2010 at 21:32 by Neit84![]() Modeling and Rendering a Baseball Wall Title Spot MOV | 1024x640 | 1h 30min | 286 MB Gender: elearning In this tutorial, Michael Szabo from Big Mike Design walks us through his recreation of the popular baseball wall title scenes that have been used to advertise baseball games this season. After modeling both manually and with the help of Mograph, Mike also covers proper rendering habits when moving into After Effects for compositing! Read More The Techniques of Neville Page Volume 3: Rendering EyesTutorial & e-learning on 25 July 2010 at 22:54 by Neit84![]() The Techniques of Neville Page Volume 3: Rendering Eyes AVI | 720х480 | 2h 10min | 627 MB Gender: elearning Making eyes appear rich and soulful is critical to conveying character. In Rendering Eyes, Neville Page clearly describes a process for rendering beautiful, frightening, or appropriately horrible eyes. Detailing the anatomy of the eye, he explains how to approach the various details that contribute to a natural looking eye including reflection, glossiness, refraction, color, veins, the iris and wetness. Whether you choose to start with an existing sketch, render from scratch, or paint over a rough sculpture – all of which are described during the course of the lesson – these techniques are crucial to any character rendering. Read More 3ds Max Tutorial - GI Rendering TechniquesTutorial & e-learning on 20 July 2010 at 14:25 by Neit84![]() 3ds Max Tutorial - GI Rendering Techniques | 615 MB Gender: eleaning Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images. Read More |
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