Rendering for Beginners: Image synthesis using RenderMan

e-Book & Magazine on 1 July 2011 at 11:47 by everest555

Rendering for Beginners: Image synthesis using RenderMan

Rendering for Beginners: Image synthesis using RenderMan
Publisher: Focal Press | 2004 | ISBN: 0240519353 | Pages: 384 | PDF | 29,41 MB



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3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling & Rendering

Tutorial & e-learning on 16 April 2011 at 18:41 by viphan


3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling & Rendering
English | TSCC 547kbps | 1024x768 25fps | MP3 177kbps | 1.69 GB
Genre: Video Training



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GraphicRiver 3D iT - 15 3D Rendering Actions

Graphic on 2 April 2011 at 15:17 by Muawia


GraphicRiver 3D iT - 15 3D Rendering Actions
2 ATN | 7.35 MB



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Evermotion Rendering Competition Scenes

Graphic on 28 March 2011 at 16:01 by Muawia


Evermotion Rendering Competition Scenes
max | c4d | Textures | 650 MB


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Rendering Low Resolution Environments in Maya 2011 (Digital Tutors)

Tutorial & e-learning on 17 March 2011 at 17:33 by viphan


Rendering Low Resolution Environments in Maya 2011 (Digital Tutors)
English | Filesonic & Fileserve | Work files incl | 887 mb
Genre: eLearning


In this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a
sense of mood and atmosphere within Maya.

Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of
real light sources, as well as using lights to call attention to particular areas of our scene. This course will be
placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help
your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures
in Maya can be used to create complex volumetric effects within our scene.


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Digital Lighting & Rendering - David Dwyer

e-Book & Magazine on 17 February 2011 at 21:35 by Muawia


Digital Lighting & Rendering - David Dwyer
PDF | ENG | 152 Pages | New Riders Press | ISBN: 1-56205-954-8 | 48.15 MB

Digital Lighting contains strategies for lighting design that are relevant to any digital artist. It presents an awareness of computer lighting models, how they differ from real-world lighting effects, and how to approach 3D lighting projects differently from practical light. Topics covered include: What good lighting can do for you; Light sources; Shading; Shadows; Exposure and content; Color: temperature, correction, mood; Qualities of light; 3-point lighting; Indirect illumination; Multipass rendering and compositing; Lighting in production; and Case studies: natural lighting, interior lighting, character lighting, and effects lighting.


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Digital Tutors Rendering Low Resolution Environments in Maya 2011 DVD

Tutorial & e-learning on 3 November 2010 at 11:58 by AllApps


Digital Tutors Rendering Low Resolution Environments in Maya 2011 DVD
TEAM iNKiSO | 03/11/10 | 866.7MB
Genre: eLearning

In this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya. Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of real light sources, as well as using lights to call attention to particular areas of our scene. This course will be placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures in Maya can be used to create complex volumetric effects within our scene.


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Cinema4D Tutorial - Modelling and Rendering a Dumbbells Scene

Tutorial & e-learning on 14 September 2010 at 11:13 by Neit84

Cinema4D Tutorial - Modelling and Rendering a Dumbbells Scene

Cinema4D Tutorial - Modelling and Rendering a Dumbbells Scene
1280x720 | 60 min | 289 MB | flv
Gender: elearning

A great tutorial using Cinema4D - This is really helpful training for you. I hope you like it ! Enjoy !


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Designing and Rendering Fantasy Characters in Pencil -VIDEO

Tutorial & e-learning on 13 September 2010 at 16:43 by langitka9s

Designing and Rendering Fantasy Characters in Pencil -VIDEO

Designing and Rendering Fantasy Characters in Pencil
English | AVC1 853x854 | AAC 96 Kbps | 2.31 GB
Genre: eLearning




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Modeling and Rendering a Baseball Wall Title Spot

Tutorial & e-learning on 4 August 2010 at 21:32 by Neit84

Modeling and Rendering a Baseball Wall Title Spot

Modeling and Rendering a Baseball Wall Title Spot
MOV | 1024x640 | 1h 30min | 286 MB
Gender: elearning

In this tutorial, Michael Szabo from Big Mike Design walks us through his recreation of the popular baseball wall title scenes that have been used to advertise baseball games this season. After modeling both manually and with the help of Mograph, Mike also covers proper rendering habits when moving into After Effects for compositing!


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The Techniques of Neville Page Volume 3: Rendering Eyes

Tutorial & e-learning on 25 July 2010 at 22:54 by Neit84

The Techniques of Neville Page Volume 3: Rendering Eyes

The Techniques of Neville Page Volume 3: Rendering Eyes
AVI | 720х480 | 2h 10min | 627 MB
Gender: elearning

Making eyes appear rich and soulful is critical to conveying character. In Rendering Eyes, Neville Page clearly describes a process for rendering beautiful, frightening, or appropriately horrible eyes. Detailing the anatomy of the eye, he explains how to approach the various details that contribute to a natural looking eye including reflection, glossiness, refraction, color, veins, the iris and wetness. Whether you choose to start with an existing sketch, render from scratch, or paint over a rough sculpture – all of which are described during the course of the lesson – these techniques are crucial to any character rendering.


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3ds Max Tutorial - GI Rendering Techniques

Tutorial & e-learning on 20 July 2010 at 14:25 by Neit84

3ds Max Tutorial - GI Rendering Techniques

3ds Max Tutorial - GI Rendering Techniques | 615 MB
Gender: eleaning

Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images.


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