2D Artwork and 3D Modeling for Game Artists

e-Book & Magazine on 3 September 2011 at 18:53 by everest555

2D Artwork and 3D Modeling for Game Artists

2D Artwork and 3D Modeling for Game Artists
Publisher: Premier Press | 2002 | ISBN: 1931841330 | Pages: 720 | PDF | 45,41 MB



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Texturing and Modeling, Third Edition: A Procedural Approach

e-Book & Magazine on 4 June 2011 at 05:57 by everest555

Texturing and Modeling, Third Edition: A Procedural Approach

Texturing and Modeling, Third Edition: A Procedural Approach
Publisher: Morgan Kaufmann | 2002 | ISBN: 1558608486 | Pages: 712 | PDF | 10,81 MB



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Modo Character Modeling (Full Working)

Tutorial & e-learning on 30 April 2011 at 22:30 by viphan


Modo Character Modeling (Full Working)
English | MOV | 1280x720 | Video H246 547kb/s | Audio ACC 105kb/s | 4.43Gb
Genre: eLearning

In this video tutorial series you will learn everything you need to build organic subdivision character models. Lke the previous tutorial, this video starts you from scratch, with little more than a box, and some reference images, and takes you step by step through the process of building your character object. You will learn where to find great reference and even how to use it. You may be surprised at some of the tools and their uses and getting the results you seek!


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15 3ds Max Speed Modeling Tutorials

Tutorial & e-learning on 30 April 2011 at 06:56 by viphan


15 3ds Max Speed Modeling Tutorials
FLV | No sound | VP6 Video 400 Kbps | 600x450 | 794Mb
Genre: eLearning

Content:
-Modeling Carousel
-Modeling clock tower
-Modeling mouse trap
-Modeling siege weapon
-Modeling slot mashine
-Modeling sony psp


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The Third Guild Modo And Photoshop Modeling And Texturing Old Ruins-HELL

Tutorial & e-learning on 28 April 2011 at 10:15 by speedk1ll



The Third Guild Modo And Photoshop Modeling And Texturing Old Ruins-HELL
English | MP4 | 1280x720 | H264 387Kbps | AAC 93Kbps | Videos + Exercise Files | 2.86 GB
Genre: Training

Learn how to model, UV map and to create custom weathered textures for Cambodian-style temple ruins, from the ground up, using modo and Photoshop. Over the course of 19 videos Darryll Reynolds of GameBox Studios, Australia, guides you, stage-by-stage, through the process of building and texturing a medium-detail model, 60k polygons, based on just a few reference images and without the use of background guide images or known dimensions. During this process you will discover how to model irregular-shaped stone structures, how to UV map all parts of the model and export the UV outlines to Photoshop. Using Photoshop, Darryll will then show you how to combine multiple layers of mostly photographic material to create realistic, stained stone textures. These textures will be applied to various parts of the the model, back in modo, in order to complete the piece. This tutorial is suitable for novice (advanced beginner)-to-intermediate level modo users.


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Gnomon Workshop: Stylized Character Modeling for Production

Tutorial & e-learning on 26 April 2011 at 22:42 by artbon


Gnomon Workshop: Stylized Character Modeling for Production
English | AVC, 1280x720, 16:9, 15 fps, 1398 Kbps | AAC, 44.1 KHz, 64.0 Kbps, stereo | 2.63 Gb

In this DVD Alessandro shows his workflow to model a stylized character for production, based on a given concept. The essential steps are covered, starting with the presentation of the initial 2D concept and associated reference materials. Alessandro then demonstrates blocking out the character with ZSpheres in ZBrush using the concept as reference for proportions. This becomes his base in 3ds Max to block out all the main components through polymodeling. Next, he details the character with a combination of polymodeling techniques in 3ds Max and ZBrush sculpting. Particular attention is paid to keeping the topology of the various parts consistent for an animation environment, showing in particular how to efficiently retopologize parts in 3ds Max to achieve a better geometry distribution. After modeling an addition to the character not present in the initial concept, Allesandro renders and presents the final model in ZBrush in the form of a character sheet and a turntable.


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Binarydivinity: The Modeling of Chaos by Kostas Y.Macfarlane

Tutorial & e-learning on 23 April 2011 at 22:00 by viphan



Binarydivinity: The Modeling of Chaos
English | FLV/AVI | VP6 952x716 402 Kbps | MP3 128 Kbps | 6.31Gb
Genre : Video training




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CG ACADEMY: Modeling Fundamentals1:Primitives & Poly Fundamentals

Tutorial & e-learning on 23 April 2011 at 19:49 by viphan


CG ACADEMY: Modeling Fundamentals1:Primitives & Poly Fundamentals
English | FLV/AVI | VP6 952x716 402 Kbps | MP3 96.0 Kbps | 3.73Gb
Genre : Video training


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CG Academy: Modeling Fundamentals2:Polygonal Mesh Modelling

Tutorial & e-learning on 23 April 2011 at 19:37 by viphan



CG Academy: Modeling Fundamentals2:Polygonal Mesh Modelling
English | FLV/AVI | VP6 952x716 402 Kbps | MP3 96.0 Kbps |2.58Gb
Genre : Video training




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CG Academy: Modeling Fundamentals3:Spline Based Tools

Tutorial & e-learning on 23 April 2011 at 19:20 by viphan



CG Academy: Modeling Fundamentals3:Spline Based Tools
English | FLV/AVI | VP6 952x716 402 Kbps | MP3 96.0 Kbps | 1.98Gb
Genre : Video training




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CG Academy: Modeling Fundamentals4:Sub-Ds &Combined Techniques

Tutorial & e-learning on 23 April 2011 at 19:00 by viphan



CG Academy: Modeling Fundamentals4:Sub-Ds &Combined Techniques
English | FLV/AVI | VP6 952x716 402 Kbps | MP3 96.0 Kbps | 2.5Gb
Genre : Video training




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Blender Cookie - Modeling an M4 Rifle - 13 Part

Tutorial & e-learning on 23 April 2011 at 07:49 by Jolge



Blender Cookie - Modeling an M4 Rifle - 13 Part | 2.94 GB


English | MP4 H.264 | 1280 x 720 | 10 hr.50 min | +Exercise Files | MP3 - 128kbps
Genre: elearning

In this Citizen exclusive Blender 2.5 video tutorial series, we go through
a hard-surface modeling exercise by creating a highly detailed M4 assault rifle.


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