Creating a Web Site with Flash: Visual QuickProject Guide Posted by everest555 on 24 June 2011 in e-Book & Magazine ![]() Creating a Web Site with Flash: Visual QuickProject Guide Publisher: Peachpit Press | 2005 | ISBN: 0321321251 | Pages: 160 | CHM | 18,41 MB Read More Lynda.com Creating an Effective Resume Posted by AllApps on 25 April 2011 in Tutorial & e-learning ![]() Lynda.com Creating an Effective Resume TEAM QUASAR | 04-24-2011 | 528.5MB Genre: eLearning In Creating an Effective Resume, author Mariann Siegert provides step-by-step guidance on creating resumes that highlight accomplishments and specifically target a potential employer's needs. The course covers how to build a resume that encompasses action statements, keywords, styling, and effective content, while addressing common stumbling blocks such as handling employment gaps and career changes. Framing the resume as a vital component of a personalized marketing campaign, Mariann shows how to conduct employer research and utilize keyword optimization techniques to increase a resume's potential of being found by employers and recruiters on resume banks and job sites. Also included are tips on writing cover letters and thank-you notes. Exercise files accompany the course. Read More Lynda.com - Creating an Effective Resume Posted by viphan on 25 April 2011 in Tutorial & e-learning ![]() Lynda.com - Creating an Effective Resume English | MOV | AVC 136 kbps | ACC 96 kbps | 960x540 | 569Mb Genre: eLearning Read More Creating a Content Management System ( CMS ) using PHP Posted by viphan on 19 April 2011 in Tutorial & e-learning ![]() Creating a Content Management System ( CMS ) using PHP FLV | VP6F | 800x600 | 25fps 320kbps | mp3 128kbps 44100Hz | 1,43GB Genre: eLearning Read More OSGi in Action: Creating Modular Applications in Java Posted by sheva370 on 16 April 2011 in e-Book & Magazine ![]() OSGi in Action: Creating Modular Applications in Java Publisher: Man ning Public ations | 2011 | 375 Pages | ISBN: 1933988916 | PDF | 15 MB What is OSGi? Simply put, OSGi is a standardized technology that allows developers to create the highly modular Java applications that are required for enterprise development. OSGi lets you install, start, stop, update, or uninstall components without taking down your entire system. The interest in OSGibased applications has exploded since major vendors like Sun, Spring, Oracle, BEA, and IBM have gotten behind the standard. Read More Sonic Academy Mixing Creating Space Posted by AllApps on 16 April 2011 in Tutorial & e-learning ![]() Sonic Academy Mixing Creating Space TEAM SYNTHiC4TE | 16-04-2011 | 128MB Genre: eLearning The first part of this course will give you some essential tips on creating space in your mixes making them sound wider and more polished. Read More Creating a First Web Site with Flash CS5 – Interactive Tutorial - Lynda.com Posted by sputnik on 5 April 2011 in Tutorial & e-learning ![]() Lynda.com Creating a First Web Site with Flash CS5 – Interactive Tutorial Read More Flash Professional CS5: Creating a Simple Game for Android Devices 2011 with Paul Tranl Posted by viphan on 3 April 2011 in Tutorial & e-learning ![]() Flash Professional CS5: Creating a Simple Game for Android Devices 2011 with Paul Tranl English | MOV | H264 1382kbps | 960x540 29fps | ACC 48000hz | 647 MB Genre: Video Training Read More GraphicRiver Glass iT - Glass Creating Action Posted by flashGiant on 31 March 2011 in Graphic ![]() GraphicRiver Glass iT - Glass Creating Action Create amazing looking glass effects with this awesome action, Glass iT comes with 3x different render settings and allows you to give any vector shape, font or raster pixels a superb realistic glass look. Read More Lynda.com Flash Professional CS5 Creating a Simple Game for iOS Devices Posted by AllApps on 30 March 2011 in Tutorial & e-learning ![]() Lynda.com Flash Professional CS5 Creating a Simple Game for iOS Devices TEAM iRONiSO | 244NB Genre: eLearning In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database. The course covers the game development from start to finish, including planning and preparation, character and background animation, creating interactions and scoring mechanism, and finally testing and publishing the app. Exercise files are included with the course. Read More |
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